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	<title>Comments on: Javascript Snake</title>
	<atom:link href="http://patorjk.com/blog/2008/04/21/javascript-snake/feed/" rel="self" type="application/rss+xml" />
	<link>http://patorjk.com/blog/2008/04/21/javascript-snake/</link>
	<description>web apps, programming talk, and random thoughts</description>
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		<title>By: Max Wood</title>
		<link>http://patorjk.com/blog/2008/04/21/javascript-snake/comment-page-1/#comment-33676</link>
		<dc:creator>Max Wood</dc:creator>
		<pubDate>Fri, 10 Sep 2010 00:49:04 +0000</pubDate>
		<guid isPermaLink="false">http://patorjk.com/blog/?p=95#comment-33676</guid>
		<description>playing Java games has been my past time these days.</description>
		<content:encoded><![CDATA[<p>playing Java games has been my past time these days.</p>
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	<item>
		<title>By: Sofia Singh</title>
		<link>http://patorjk.com/blog/2008/04/21/javascript-snake/comment-page-1/#comment-32647</link>
		<dc:creator>Sofia Singh</dc:creator>
		<pubDate>Sat, 24 Jul 2010 07:06:58 +0000</pubDate>
		<guid isPermaLink="false">http://patorjk.com/blog/?p=95#comment-32647</guid>
		<description>java games are cool because they need very little resources and the graphics are good too.</description>
		<content:encoded><![CDATA[<p>java games are cool because they need very little resources and the graphics are good too.</p>
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	<item>
		<title>By: Nathaniel Wood</title>
		<link>http://patorjk.com/blog/2008/04/21/javascript-snake/comment-page-1/#comment-32122</link>
		<dc:creator>Nathaniel Wood</dc:creator>
		<pubDate>Wed, 30 Jun 2010 10:47:04 +0000</pubDate>
		<guid isPermaLink="false">http://patorjk.com/blog/?p=95#comment-32122</guid>
		<description>javascript games are so cool eventhough they do not have fancy graphics.</description>
		<content:encoded><![CDATA[<p>javascript games are so cool eventhough they do not have fancy graphics.</p>
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	<item>
		<title>By: Morteza</title>
		<link>http://patorjk.com/blog/2008/04/21/javascript-snake/comment-page-1/#comment-31239</link>
		<dc:creator>Morteza</dc:creator>
		<pubDate>Wed, 19 May 2010 08:13:28 +0000</pubDate>
		<guid isPermaLink="false">http://patorjk.com/blog/?p=95#comment-31239</guid>
		<description>Hi

Very ver Thanks For Play Snake

But

please give me link for Project&#039;s Javascript Snake 

Please Send Email me</description>
		<content:encoded><![CDATA[<p>Hi</p>
<p>Very ver Thanks For Play Snake</p>
<p>But</p>
<p>please give me link for Project&#8217;s Javascript Snake </p>
<p>Please Send Email me</p>
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	</item>
	<item>
		<title>By: snake game</title>
		<link>http://patorjk.com/blog/2008/04/21/javascript-snake/comment-page-1/#comment-24369</link>
		<dc:creator>snake game</dc:creator>
		<pubDate>Wed, 07 Oct 2009 22:01:03 +0000</pubDate>
		<guid isPermaLink="false">http://patorjk.com/blog/?p=95#comment-24369</guid>
		<description>I love playing your Snake game and Snake games in general. It&#039;s a simple concept but really addictive just like other classic games from Space Invaders to Pacman. Modern games are rubbish! LOL</description>
		<content:encoded><![CDATA[<p>I love playing your Snake game and Snake games in general. It&#8217;s a simple concept but really addictive just like other classic games from Space Invaders to Pacman. Modern games are rubbish! LOL</p>
]]></content:encoded>
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	<item>
		<title>By: patorjk</title>
		<link>http://patorjk.com/blog/2008/04/21/javascript-snake/comment-page-1/#comment-18022</link>
		<dc:creator>patorjk</dc:creator>
		<pubDate>Sun, 29 Mar 2009 03:40:39 +0000</pubDate>
		<guid isPermaLink="false">http://patorjk.com/blog/?p=95#comment-18022</guid>
		<description>tramak - I can&#039;t decide whether you&#039;re trying to be helpful or whether you&#039;re trying to be a dick. The way you worded your comment seems a little condescending. I appreciate friendly advice, but I&#039;m not really sure that&#039;s what the aim of your comment is.

What is your definition of &quot;modern javascript programming&quot;? And what is your main issue, that I have a set up where each block of the snake is its own div (pulled from a pool of 2,000 divs - not millions) rather than having a set up where the snake is drawn with the least number of divs? 

I picked the implementation I did because I knew it&#039;d be easy to implement and work with. Other than a possible improvement in load time (which I don&#039;t think is that bad currently), I don&#039;t really see a compelling reason to go back and change how the snake is drawn. 

I should also add that my snake is much more responsive than your snake. Try creating a stair case effect with the snakes for the full length of the board (rapidly pressing the Left Arrow and then the Up Arrow). I can easily create the effect with my snake, but I cannot get your snake to do it for the full length of the board.</description>
		<content:encoded><![CDATA[<p>tramak &#8211; I can&#8217;t decide whether you&#8217;re trying to be helpful or whether you&#8217;re trying to be a dick. The way you worded your comment seems a little condescending. I appreciate friendly advice, but I&#8217;m not really sure that&#8217;s what the aim of your comment is.</p>
<p>What is your definition of &#8220;modern javascript programming&#8221;? And what is your main issue, that I have a set up where each block of the snake is its own div (pulled from a pool of 2,000 divs &#8211; not millions) rather than having a set up where the snake is drawn with the least number of divs? </p>
<p>I picked the implementation I did because I knew it&#8217;d be easy to implement and work with. Other than a possible improvement in load time (which I don&#8217;t think is that bad currently), I don&#8217;t really see a compelling reason to go back and change how the snake is drawn. </p>
<p>I should also add that my snake is much more responsive than your snake. Try creating a stair case effect with the snakes for the full length of the board (rapidly pressing the Left Arrow and then the Up Arrow). I can easily create the effect with my snake, but I cannot get your snake to do it for the full length of the board.</p>
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	<item>
		<title>By: tramak</title>
		<link>http://patorjk.com/blog/2008/04/21/javascript-snake/comment-page-1/#comment-18014</link>
		<dc:creator>tramak</dc:creator>
		<pubDate>Sat, 28 Mar 2009 18:56:38 +0000</pubDate>
		<guid isPermaLink="false">http://patorjk.com/blog/?p=95#comment-18014</guid>
		<description>you could really learn modern javascript programming. Instead of using milions of div&#039;s you can use only number of divs required to construct a snake and apply them position: absolute. Then you can move them around with top and left css style. the primer is my website.

btw, noone really cares about the old days. new days are here, and they are here to stay</description>
		<content:encoded><![CDATA[<p>you could really learn modern javascript programming. Instead of using milions of div&#8217;s you can use only number of divs required to construct a snake and apply them position: absolute. Then you can move them around with top and left css style. the primer is my website.</p>
<p>btw, noone really cares about the old days. new days are here, and they are here to stay</p>
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	<item>
		<title>By: Awesome AnDrEw</title>
		<link>http://patorjk.com/blog/2008/04/21/javascript-snake/comment-page-1/#comment-6166</link>
		<dc:creator>Awesome AnDrEw</dc:creator>
		<pubDate>Mon, 28 Apr 2008 03:38:34 +0000</pubDate>
		<guid isPermaLink="false">http://patorjk.com/blog/?p=95#comment-6166</guid>
		<description>There&#039;s always the SoThink SWF decompiler, which will allow you to export all the objects as well (audio, video, sprites, ActionScript, et cetera), but it&#039;s not free (wink wink).</description>
		<content:encoded><![CDATA[<p>There&#8217;s always the SoThink SWF decompiler, which will allow you to export all the objects as well (audio, video, sprites, ActionScript, et cetera), but it&#8217;s not free (wink wink).</p>
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	<item>
		<title>By: patorjk</title>
		<link>http://patorjk.com/blog/2008/04/21/javascript-snake/comment-page-1/#comment-6104</link>
		<dc:creator>patorjk</dc:creator>
		<pubDate>Sat, 26 Apr 2008 01:55:44 +0000</pubDate>
		<guid isPermaLink="false">http://patorjk.com/blog/?p=95#comment-6104</guid>
		<description>Hrm, it doesn&#039;t look like it&#039;s a real decompiler, I&#039;ll look into it more though. It sounds interesting from the tidbits I read on it.</description>
		<content:encoded><![CDATA[<p>Hrm, it doesn&#8217;t look like it&#8217;s a real decompiler, I&#8217;ll look into it more though. It sounds interesting from the tidbits I read on it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Awesome AnDrEw</title>
		<link>http://patorjk.com/blog/2008/04/21/javascript-snake/comment-page-1/#comment-6087</link>
		<dc:creator>Awesome AnDrEw</dc:creator>
		<pubDate>Fri, 25 Apr 2008 13:49:36 +0000</pubDate>
		<guid isPermaLink="false">http://patorjk.com/blog/?p=95#comment-6087</guid>
		<description>Have you tried flasm? I&#039;ve never really done too much work with Flash or ActionScript, and I know that these days a lot of people obfuscate their code so it is more difficult to properly decompile, but on every Flash file I have viewed with the tool I was able to retrieve each statement without any difficulty.</description>
		<content:encoded><![CDATA[<p>Have you tried flasm? I&#8217;ve never really done too much work with Flash or ActionScript, and I know that these days a lot of people obfuscate their code so it is more difficult to properly decompile, but on every Flash file I have viewed with the tool I was able to retrieve each statement without any difficulty.</p>
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